

Joker’s parrying Trait is a huge factor in playing him properly, while others like Aquaman’s water shield simply reduce the risk of going on the offensive. That said, you can always disable them if you prefer to stick to the basics.Įach fighter is made all the more unique by their Trait, a character-specific ability that can completely alter their approach or simply enhance it. This focus on the stage as a deciding factor is refreshingly different and easy to grasp-it won’t take more than a few matches to ascertain where the interactable objects are, and how to avoid them when they’re used against you. This is due to interactables, which let you wield the scenery as a weapon, and cinematic stage transitions that are the superhero’s equivalent of a hip-shattering tumble down the stairs. It’s not all about your preferred brawler, either-the environment can have almost as big an impact on a fight as the chosen combatants. Somewhat obscure pugilists like Ares and Killer Frost may not have the notoriety of Shazam or Wonder Woman, but they’re no less fun to bash faces with. Solomon Grundy and Doomsday will please those with a preference for brutal bruisers, while tricky players will love Batman and Green Arrow. Like lengthy, big-damage combos? Green Lantern’s your guy. No matter your playstyle, you’ll find someone to love in Injustice. ".the bombastic super attacks are the epitome of crowd-pleasing."


Sound also plays a huge part in the impact of your attacks-when The Flash does a running punch with the Earth’s circumference as the wind-up, the crunchy sound effects and eye-popping visuals will make you feel the force of the blow. It all looks stunning, thanks to graphics that strike just the right balance between realism and cartoonish color. The other half lies in the sheer intensity of the attack animations: Every uppercut and gut punch has a palpable force to it, and the bombastic super attacks are the epitome of crowd-pleasing.

The 24 heroes and villains that comprise the Injustice roster offer stellar variety, and half the fun of using them comes from how unique and powerful they all feel.
